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by Michael K. Ormrod ยท 2000
ISBN: Unavailable
Category: Unavailable
Page count: 17
This study examines the effects of reducing the time required to engage a target & of increasing the probability of hit of an armoured fighting vehicle in a defensive & offensive posture. The study used the Janus computer-based war game tool which simulates combat systems & the environment at a tactical level to show the effectiveness of the modelled vehicle (Leopard C2 tank) in relation to the time to engage a target and the probability of hit. The results also showed whether decreasing the time to engage a target had a greater impact than increasing the probability of hitting it. Based on the simulation results, recommendations are made regarding priorities for armoured vehicle technology development.