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Violent Video Game Effects on Children and Adolescents

Theory, Research, and Public Policy

by Craig Alan Anderson ยท 2007

ISBN: 019989339X 9780199893393

Category: Unavailable

Page count: 190

This volume uses General Aggression Model (GAM) as a basis for explaining and predicting effects and changes in aggression related to exposure to violent video games. The authors also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict long-term changes.