The thrilling prequel to Shroud of the Avatar from Portalarium! The world died during the Fall. Abandoned by the mighty Avatars and their Virtues, the people who remained were left defenseless in an untamed land. That is, until the Obsidians came. Through dark sorcery and overwhelming force the Obsidian Empire brought order to chaos, no matter the cost. Aren Bennis is a Captain in the Obsidian Army who has seen enough of what a world without Virtue looks like and is willing to do whatever it takes to establish a lasting peace. But after finding a magical sword that only he can wield, a sword his trusted scout, Syenna, claims is a blade once used by the legendary Avatars, Aren is thrown into a far more unfamiliar battle. One fought with whispered words and betrayal instead of swords and arrows. Running out of allies, Aren's only hope for survival is to discover the true nature of the ancient weapon he wears at his side. In order to do that, Aren will have to turn to the empire's enemies and, in doing so, he will discover what order at the hands of the Obsidians really means.
Fantasy great Tracy Hickman teams up with the video game legend Richard Garriott in this epic novel The Eye of Scales, based on the award-winning game, Shroud of the Avatar. The sword rules all. Aren Bendis, former soldier in the Obsidian army, has managed to protect a rebel city from his former friends and now finds his fate bound to a weapon once wielded by the Avatars themselves. Now, he is being secreted away to the capital of the last alliance of free nations with the hopes that the Hero of Opalis will lead their army against his former masters. What Aren doesn't know is that his former friend Evard Dirae, a Craft Master of the Obsidian Order, is seeking Aren out. Worried that Aren is being manipulated against his will by the magic of the Avatars, Evard seeks to find the sword and break its hold over Aren once and for all. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
An inventor, adventurer, entrepreneur, collector, and entertainer, and son of legendary scientist-astronaut Owen Garriott, Richard Garriott de Cayeux has been behind some of the most exciting undertakings of our time. A legendary pioneer of the online gaming industry—and a member of every gaming Hall of Fame—Garriott invented the multi-player online game, and coined the term “Avatar” to describe an individual’s online character. A lifelong adventurer and member of the Explorers Club, Garriott has used the fortune he amassed from the gaming business to embark on a number of thrilling expeditions. He has plumbed the depths of the Atlantic ocean to see the remains of the Titanic, hunted for meteorites in Antarctica, and in 2008 became one of the first private citizens to be launched into space. Richard has been one of the foremost pioneers of the private space industry, investing his time and energy into making space travel more accessible. In this fascinating memoir, Garriott invites readers on the great adventure that is his life. Yet his is no ordinary autobiography; throughout, Garriott engages readers with interactive activities and challenges them with “secret codes” for his games. An audacious genius with an insatiable curiosity and an irrepressible playfulness, Garriott takes readers on an unforgettable intellectual experience that is enlightening, adventurous, and fun.