Collects the volumes of the series starring the magician's apprentice Skeeve and his demon partner Aahz.
· 1983
The apprentice Skeeve is just getting used to his duties as Court Magician of Possiltum. Then King Roderick decides to take a powder, leaving Skeeve in his place to marry his homicidal fiancée and face the Mob's fairy godfather-who makes him an offer he can't refuse.
· 1984
"Skeeve was a magician's apprentice, until an assassin hired by an ancient enemy struck and his master was dead. Skeeve suddenly found himself alone with Aahz, a purple-tongued demon the old magician had summoned from another dimension as a practical joke just before he was killed. Aahz had lost his powers. Skeeve had lost his job. So together, they set out through a universe populated by devils, Imps, dragons, unicorns and more, looking for a way to get even."--Page 4 of cover
· 2007
Robert Asprin's Myth Adventure Series continues in this collection including M.Y.T.H. Inc. Link, Myth-Nomers and Im-Pervections, M.Y.T.H. Inc. In Action, Sweet Myth-tery of Life, Myth-ion Improbable and Something M.Y.T.H. Inc. Includes illustrations by Phil Foglio.
· 2002
Things are not well in the kingdom...While Skeeve and Aahz are preoccupied with the aftermath of Gleep's shooting, the MYTH Inc crew faces its biggest challenge yet-not one, but multiple challenges to the king and his court sorcerer! Word on the street is that the kingdom is under the control of a mighty sorcerer. It's obvious that this magician dabbles in the black arts: He consorts with demons. He has a dragon for a pet. He's connected to the criminal underground, trading political influence for their assistance in keeping the populace under control. And for most citizens, all this could be overlooked, except that this villain has committed the greatest crime possible: he's raised taxes! Clearly something has to be done! The citizens are beginning to ponder and mutter, both individually and in groups, about how this tyrant can be brought down. And while they vary greatly in skill and intelligence, certainly the sheer volume of them virtually ensures the eventual downfall of the scoundrel that's currently growing fat off the kingdom...the man called Skeeve the Great. Can the MYTH Inc gang protect Skeeve from these attacks and still convince him that everything is business as usual
· 1986
This third book in the special value 2-in-1 collection follows bumbling magician's apprentice Skeeve. Myth.
· 2007
A Locus Award-winning AuthorAn officer and an idiot . . . Guido and Nunzio may not be the brightest bodyguards in the world -- but they certainly are faithful. When Skeeve "the Great" asks them to join the army of Possiltum, the two thugs volunteer without question. Except: Whose side are they on?
· 2006
The beautiful Tanda wants the Trophy--and it's up to Skeeve to get it for her. The problem is, getting it will take more than luck. It will take all Skeeve's unproven magical talents, a scaly but clever Pervect, and a charming demon not above a little interdimensional thievery.
· 2010
Presenting a collection of short novels and stories set in the many worlds of Robert Asprin. One of his most popular creations was the _MythÓ series, chronicling the misadventures of Skeeve and Aahz, a magician who has lost his power and his hapless human apprentice as they travel through strange and varied worlds in pursuit of wealth and glory, but mostly getting into one Myth-ical mess after another. Collected in this volume for the first time are all the Myth stories of less-than-novel length, and even avid fans of the series will find new and enjoyable reading here. Also included are other short works by Asprin, including his award-winning novelette _Cold Cash War,Ó and several unpublished stories discovered after the writer's death. Asprin's many fans, as well as all readers who enjoy humorous fantasy and science fiction, will find a treasure trove of enjoyable reading. As editor Bill Fawcett puts it, _His stories are always fun, but never predictable.Ó At the publisher's request, this title is sold without DRM (Digital Rights Management).
· 2003
Skeeve discovers that his search becomes a journey of self-discovery as he follows Aahz and hopes to convince him to return to Deva.