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  • Book cover of Champions of Balance

    Whether you fight for law, chaos, or a philosophy in between, this title allows you to tip the scales in your favor. This book features new options that is designed specifically for neutral characters - hone your pragmatic battle prowess with new combat feats, and overwhelm your extremist rivals with never-before-seen items.

  • Book cover of Paths of Prestige

    This indispensible book presents thirty new prestige classes for use in your Pathfinder RPG campaign! Each ten-level prestige class is tied to a different organization or theme found in the Inner Sea region of Golarion, featuring long-awaited explorations of the Aldori Swordlords, Hellknight Signifers, Paladins of Irori, and the infamous Gray Gardeners! Looking for a way to ride a mastodon into combat? Take some levels in the Mammoth Rider prestige class! Eager to harness the mysteries of ancient wizardy? Delve into the secrets of the Arclords of Nex! Looking for some respect and power for your gunslinger? Join the ranks of Alkenstar's Shield Marshals! These and many more prestige classes await discovery in the pages of Paths of Prestige!

  • Book cover of Cult of the Ebon Destroyers
    Matt Goodall

     · 2011

    Now is the time to bring down the Ebon Destroyers! Too long have the secretive Vudran cultists known as the Ebon Destroyers gone unpunished for their crimes of murder and assassination. Too long has the Isle of Jalmeray suffered from their deadly machinations. The Thakur of Jalmeray has outlawed the cult, and received in response an ultimatum stating that if he doesn't revoke his edict, he and his family will die before the month is out. The heroes must locate the Ebon Destroyers' hidden temple headquarters, battle the cult leaders, and save the Thakur himself! Cult of the Ebon Destroyers is an adventure for 8th-level chararacters, written for the Pathfinder Roleplaying Game and compatible with the 3.5 Edition of the world's oldest RPG. Inside you'll find intrigue and espionage in the slums and palaces of the city of Niswan and a perilous trek through the dense jungle and rugged hills of southern Jalmeray to the depths of a diabolical shrine.

  • Book cover of Legendary Planet

    Steel and Death Under a Gentle Sunset Still seeking a way home, your heroes use their newfound knowledge and a daring heist from the dangerous Thanex Coterie to reactivate a long dormant interplanetary gate. Traveling to the lost world of Kylorn, a tidally locked planet half scorched by eternal sunshine, half frozen by endless darkness, they must descend into the dead vaults beneath the planet's surface and travel from the frozen dark side of the planet through the picturesque sunset lands to the burning inferno of the scorching Daylands in search of Kylorn's primary portal. Along the way, they must face lethal sentient automatons and deathless undead legions locked in a perpetual war for centuries, while shapeshifting assassins, powerful guardians, and the deadly extremes of the planet itself promise death or glory to the PCs on their Dead Vault Descent! Dead Vault Descent is an adventure for 8th to 10th level characters using the Starfinder Roleplaying Game! The latest chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machine with an exciting pulp sensibility and style. Dead Vault Descent includes not only a massive interplanetary adventure but also brand-new monsters, magic, technology, new archetypes and feats blending magic and machinery, along with a full gazetteer of the Sunset World of Kylorn and its inhabitants and an ongoing fiction series! Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond! Grab this exotic epic today and Make Your Game Legendary! This 108-page PDF or 106-page print volume contains the following - "Dead Vault Descent," a Starfinder Roleplaying Game adventure for 8th to 10th-level characters by Matt Goodall, Jason Nelson, and Neil Spicer - A "Planetary Bestiary" by Matt Goodall, featuring the all-consuming amalgamite swarm, the enigmatic robotic divymm race, the sinister shapeshifting hetzuud, the sturdy and faithful narav lizard, and the lethal toxic eradicator! - A collection of "Alien Treasures" by Matt Goodall, including the energy blade, convocation stone, dauntless jacket, and the malevolent necromantic box! - A gazetteer of the broken world of Kylorn by Matt Goodall, Jeff Lee, and Mike Welham, exploring a tidally locked planet with one side blasted by eternal sunshine and the other frozen in endless night, plus the massive tunnel system riddling the under-realms of the planet where undying machines and immortal undead wage and unending shadow war. - A detailed look at archeypes and feats by Clinton J. Boomer, Jeff Lee, and Jason Nelson, blending magic and machinery as they pry into the secrets of the stars and the deep places of worlds they explore, like the delver and engram channeler to the nanotech infuser and robot fighter! - An array of Legendary Feats by Lyz Liddell and Landon Winkler, bringing a touch of mythic power to your Starfinder heroes! - A downloadable PDF art and map folio, featuring unkeyed player-friendly maps and more. - And last but not least, "Machine Language," the third chapter in a 7-part short story by award-winning author Chris A. Jackson For further information on the earlier adventures in the Legendary Planet Adventure Path and upcoming adventures like Confederates of the Shattered Zone, The Depths of Desperation, and Mind Tyrants of the Merciless Moons, pick up the Legendary Planet Player's Guide and check the Legendary Games website!

  • Book cover of Dead Vault Descent

    Steel and Death Under a Gentle Sunset Still seeking a way home, your heroes use their newfound knowledge and a daring heist from the dangerous Thanex Coterie to reactivate a long dormant interplanetary gate. Traveling to the lost world of Kylorn, a tidally locked planet half scorched by eternal sunshine, half frozen by endless darkness, they must descend into the dead vaults beneath the planet's surface and travel from the frozen dark side of the planet through the picturesque sunset lands to the burning inferno of the scorching Daylands in search of Kylorn's primary portal. Along the way, they must face lethal sentient automatons and deathless undead legions locked in a perpetual war for centuries, while shapeshifting assassins, powerful guardians, and the deadly extremes of the planet itself promise death or glory to the PCs on their Dead Vault Descent! Dead Vault Descent is an adventure for 8th to 10th level characters using the Pathfinder Roleplaying Game. The latest chapter in the amazing Legendary Planet Adventure Path, a spectacular sword-and-planet saga from Legendary Games blending sci-fi and fantasy, magic and machine with an exciting pulp sensibility and style. Dead Vault Descent includes not only a massive interplanetary adventure but also brand-new monsters, magic, and technology, including new archetypes and feats blending magic and machinery, along with a full gazetteer of the Sunset World of Kylorn and its inhabitants and an ongoing fiction series. Here you will find amazing adventures that span the stars and plunder the planets in a campaign that takes your heroes to 20th level and beyond! Grab this exotic epic today and Make Your Game Legendary! This 108-page PDF or 106-page print volume contains the following - -Dead Vault Descent, - a Pathfinder adventure for 11th to 14th-level characters by Matt Goodall - Five fantastic new monsters: the all-consuming amalgamite swarm, the enigmatic robotic divymm race, the sinister shapeshifting hetzuud, the sturdy and faithful narav lizard, and the lethal toxic eradicator! - 8 new technological and magical items, including the energy blade, convocation stone, dauntless jacket, and the malevolent necromantic box! - A detailed gazetteer of the broken world of Kylorn, tidally locked with one side blasted by eternal sunshine and the other frozen in endless night, plus the massive tunnel system riddling the under-realms of the planet where undying machines and immortal undead wage and unending shadow war. - A detailed look at archeypes and feats blending magic and machinery as they pry into the secrets of the stars and the deep places of worlds they explore, like the delver wizard and engram channeler to the nanotech infuser and robot fighter! - A downloadable PDF art and map folio, featuring unkeyed player-friendly maps and more. - And last but not least, -Machine Language, - the latest chapter in Chris A. Jackson's ongoing tale of Anasya, an interplanetary adventurer caught up in an endless war between deathless enemies as she must talk her way through deadly danger from a mechanical menace. For further information on the earlier adventures in the Legendary Planet Adventure Path and upcoming adventures like The Depths of Desperation and Mind Tyrants of the Merciless Moons, pick up the Legendary Planet Player's Guide and check the Legendary Games website! The Legendary Planet Adventure Path includes the 1st-level prequel adventure The Assimilation Strain and the following adventures: #1: To Worlds Unknown (2nd to 5th level) #2: The Scavenged Codex (5th to 7th level) #3: Dead Vault Descent (8th to 10th level) #4: Confederates of the Shattered Zone (11th to 14th level) #5: The Depths of Desperation (15th to 16th level) #6: Mind Tyrants of the Merciless Moons (17th to 18th level) #7: To Kill a Star (19th to 20th level)

  • Book cover of When Comes the Moon

    Moonlight and Madness!The famed observatory at Asteria Point has long endured upon its mountain heights, yet wars, plagues, and the ravages of time have dimmed its glory to a faint ember kept by a tiny order of faithful monks. When sinister forces stalk the night and even those faithful few begin to disappear, the church sends out a call for heroes to investigate and save this remnant of a wiser and more learned age. Yet all is not as it seems among the high peaks, and secrets grow darker and danger ever deeper with the moon's every rising.When Comes the Moon is a 5E adventure for 8th-level characters set in Yolbiac Vale, in the Lost Lands Campaign Setting. This rich and exciting world 20 years in the making has been home to dozens of adventures from Necromancer Games and Frog God Games and produced with their cooperation to be compatible with The World of the Lost Lands campaign guide! It is the second of six adventures in the Aegis of Empires Adventure Path, with each adventure exploring hitherto unexplored areas of the Lost Lands with a combination of horror, intrigue, deadly danger, and the lure of ancient mysteries.While designed for use with the Lost Lands, these adventures are loosely connected rather than following a strictly controlled plotline, enabling you to easily place them into any campaign world. Your heroes can explore at their own pace to discover the secrets of antiquity or be consumed in their seeking as they brave the dark paths of the Aegis of Empires. Grab this fantastic 84-page adventure for the 5th Edition of the world's most famous RPG by Matt Goodall today and Make Your Game Legendary!

  • Book cover of Islands of Plunder

    A rollicking high seas adventure for 9th-level Pathfinder RPG characters! All pirates acquire enemies at some point, and pirate PCs are no exception. Whether they've stolen a precious artifact or just because an old nemesis wants them dead, it makes little difference. When a rival pirate lord calls in a large amount of favors and sets a fearsome raiders of the Storm Wolf against the PCs,led by the vicious Captain Sculberd Craggs, nothing they prize is truly safe. These marauding raiders cut a bloody swath through the heroes' holdings while they are away adventuring, setting off a feud that can have but one ending. Such inexorable enmity can only be repaid in blood, and when the heroes discover the location of the raiders' base on the volcanic island known as The Steaming Isle, it is their opportunity to turn the tables and unleash a roaring rampage of reaping revenge against Captain Craggs and his crew of blackguards and scoundrels.Islands of Plunder: Scourge of the Steaming Isle is a 28-page adventure for 9th-level PCs full of mystery and peril upon the high seas, below the waves,, and on dangerous islands, incorporating investigation and negotiation alongside deadly danger on board ship and among the deadly reefs below. It includes two sets of maps, one for the GM and an unkeyed set for players. Scourge of the Steaming Isle is the third in a series of pirate-themed Islands of Plunder adventures by superstar author Matt Goodall, collaborating on this adventure with Joshua Root, with amazing artwork by Ivan Dixon and William Hendershott and marvelous maps by Pedro Coelho. This adventure can be easily dropped into any seafaring campaign, though it also harmonizes beautifully with the official Pirate Adventure Path from Paizo, Inc. (issues #55 to 60). The Islands of Plunder series continues Legendary Games' tradition of bringing you outstanding content by the best authors in the business, combined with amazing art and production values and innovative layout design. We hope you enjoy using our products as much as we enjoy making them, and that you'll keep coming back again and again to Make Your Game Legendary!

  • Book cover of Horns of the Hunted
    Matt Goodall

     · 2016

    A fabulous fey adventure for 6th-level characters! Evil stirs in the depths of the Gnarled Forest. The heroes of the land, taming the wilderness and forging their kingdom, hear disturbing tales from woodsmen and trappers of a strange and ferocious hunting party ranging far and wide beneath the forest eaves. It is not only from human tongues that they hear warnings of these dread hunters, for the allies they have found amongst the fey and other woodland creatures are likewise deathly afraid of what these savage raiders may portend. The heroes are called upon by Myvenwy, a unicorn warden of the wood, who begs their aid in facing this peril, one that threatens her and her kind above all, but should the unicorns fall there will be none to stand against the raging Horns of the Hunted! This adventure is a 5E adventure for 6th level characters that is a great addition to your campaign whenever your heroes are feeling a bit too comfortable and complacent, as the wild world around them rises up in chaos and danger as otherworldly enemies intrude upon the mundane mortal world. Horns of the Hunted can be played alone or as a loosely coupled followup to Cold Mountain, and either adventure or any wilderness 5E campaign that features the fey can be greatly enhanced with products like the character collection of Conquering Heroes, the new creatures and character options and ideas of Faerie Passions, the fabulous fey magic within the Treasury of the Kingdom, or the terrifying monsters of the frozen forest in the Boreal Bestiary and Coldwood Codex! Featuring a desperate pursuit of mysterious fey both malevolent and benign, in Horns of the Hunted superstar author Matt Goodall has created a dreamlike and otherworldly feel that provides a memorable journey into the dangerous and deadly world of the fey, with beautiful maps by Alyssa Faden and delightfully old-school art by Pete Fairfax. Pick up this 30-page adventure today and Make Your Game Legendary! Also, check out more fiendish and fearsome fey and beasts of the wild in the richly detailed 5E bestiary book, "Beasts of Legend: Coldwood Codex"! https: //www.amazon.com/Beasts-Legend-Coldwood-Codex-5E/dp/151911690X/ref=sr_1_2?ie=UTF8&qid=1468357871&sr=8-2&keywords=legendary+games%2C+jason+nelson%2C+D%26D

  • Book cover of Legendary Rogues

    Rogues Always Steal the Show! Legendary Rogues is the latest volume in our new series of class-focused player supplements, this one focused at the fast-talking tricksters, stealthy pilferers, and happy-go-lucky scoundrels that populate every great adventure story. From their earliest incarnations as thieves and assassins, rogues have broadened their reach into all manner of specialties, becoming skill specialists and deadly strikers, leaping from surprise to carve up their enemies, yet there is still much farther for them to go. Legendary Rogues revisits the core class abilities of the Pathfinder rogue in both its core and unchained version, exploring its offensive and defensive capabilities as well as its versatility with skills (including unchained skill unlocks) and rogue talents, giving not only new mechanics but also alternate rules and advice on implementation. The rogue's arsenal is further enhanced with a collection of feats to enliven and expand the rogue's capabilities. Legendary Rogues lives up to its name by offering an entirely new version of the rogue class, the Legendary Rogue, including an array of archetypes specifically tailored for it. Finally, we reach back to the roots of the rogue class with a brand-new prestige class, the Master Thief, a lord of larceny that will leave heroes and villains alike clutching their purses and hiding their hoards! Check out this 48-page product today and Make Your Game Legendary! You may also want to check out Legendary Paladins for your holiest of heroes, or Legendary Villains: Antipaladins and Legendary Villains: Dark Druids, for your vilest villains, every one of them truly legendary!

  • Book cover of Islands of Plunder

    While sails on the horizon can be reason to fear in pirate-infested waters, sometimes they bring good cheer and companionship on the lonely journeys across the endless blue. A chance encounter with Captain Craw and the good ship Tamarind seems like the latter, a friendly crew of spice traders offering warm hospitality. Yet all is not as it seems, as the Tamarind trades in a far different and more terrible cargo on a dangerous course into the hands of the legendary Shayonna the Gaunt and her desolate reef! Can your heroes uncover the Tamarind's deadly secret before they become the latest prizes sent to the clutches of the sea witch? Islands of Plunder: Spices and Flesh is a 26-page adventure for 4th-level PCs full of mystery and peril upon the high seas and below the waves, incorporating investigation and negotiation alongside deadly danger on board ship and among the deadly reefs below. It includes two sets of maps, one for the GM and an unkeyed set for players. Spices and Flesh is the second in a series of pirate-themed Islands of Plunder adventures by superstar author Matt Goodall, collaborating on this adventure with James F.D. Graham, with amazing artwork by Ivan Dixon and Chris Smith and marvelous maps by Pedro Coelho. This adventure can be easily dropped into any seafaring campaign, though it also harmonizes beautifully with the official Pirate Adventure Path from Paizo, Inc. (issues #55 to 60). The Islands of Plunder series continues Legendary Games' tradition of bringing you outstanding content by the best authors in the business, combined with amazing art and production values and innovative layout design. We hope you enjoy using our products as much as we enjoy making them, and that you'll keep coming back again and again to Make Your Game Legendary!